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Deconstructing the TFS 2010 Default Build Template Part 1: Get the Build


The very first activity in the Default Template is named “Get the Build” and is of type Microsoft.TeamFoundation.Build.Workflow.Activities.GetBuildDetail .

Now unfortunately, Microsoft does not provide any documentation for the above namespace.  Sooo, it’s time to break out .Net Reflector!!  This is a great tool that allows you to basically get the code or reverse engineer compiled assemblies.  So we put the Microsoft.TeamFoundation.Build.Workflow.dll assembly (can be found at C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\PrivateAssemblies) in the tool and here’s what we get:

public sealed class GetBuildDetail : CodeActivity<IBuildDetail>
{
    // Methods
    public GetBuildDetail();
    protected override IBuildDetail Execute(CodeActivityContext context);
}

Interesting… so we know that the Execute method is the one run by the activity and it apparently
returns a IBuildDetail interface.  Going to the interface, we find that the only derived type is BuildDetail.

Okay, now we’re getting somewhere.  I can tell you from already going all the way through the Default template workflow that the BuildDetail class is very important and used in a lot of other activities.  It is basically a container for a whole lot of properties.  Here is a list of those properties, so get out your pencils!

public IBuildController BuildController { get; internal set; }

public Uri BuildControllerUri { get; internal set; }

public IBuildDefinition BuildDefinition { get; internal set; }

public Uri BuildDefinitionUri { get; internal set; }

public bool BuildFinished { get; }

public string BuildNumber { get; set; }

public IBuildServer BuildServer { get; set; }

public BuildPhaseStatus CompilationStatus { get; set; }

public string ConfigurationFolderPath { get; }

public string DropLocation { get; set; }

public string DropLocationRoot { get; }

public DateTime FinishTime { get; }

public IBuildInformation Information { get; private set; }

public bool IsDeleted { get; }

public bool KeepForever { get; set; }

public string LabelName { get; set; }

public string LastChangedBy { get; }

public DateTime LastChangedOn { get; }

public string LogLocation { get; set; }

public string ProcessParameters { get; }

public string Quality { get; set; }

public BuildReason Reason { get; }

public string RequestedBy { get; }

public string RequestedFor { get; }

public string ShelvesetName { get; }

public string SourceGetVersion { get; set; }

public DateTime StartTime { get; }

public BuildStatus Status { get; set; }

public string TeamProject { get; }

public BuildPhaseStatus TestStatus { get; set; }

public Uri Uri { get; }

internal VersionControlServer VersionControl { get; }

So, not only are these properties used all over the place, you can use them too!  Want to know if the build succeeded?

Put in a If activity and test for

BuildDetail.CompilationStatus = Microsoft.TeamFoundation.Build.Client.BuildPhaseStatus.Succeeded

See how learning the Default template leads you to customization mastery!?!  Now go use your new found knowledge and create your own cool customizations!!

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About Leonard Woody
Software Engineer

One Response to Deconstructing the TFS 2010 Default Build Template Part 1: Get the Build

  1. Ted says:

    Perfect:) Thanks.

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